Archives for : Evil Robot Logic

The Indie Games Winter Uprising Gets the Spotlight

This is an event started by the designers of indie games on Xbox. The event has released a lot of really good games of different varieties. Two of the games are still to be released, but of the 14 game line-up that isn’t bad. They started the event to bring more attention to Xbox Indie Games in general as well as there own. To show it’s not just a bunch of apps, but some real quality games.

They succeeded in garnering enough attention that even Microsoft took note. So, for the 12 games already released they have a panel on the Xbox Spotlight. Way to go, hopefully this will show people who are afraid to buy the indie games that there are great games for decent prices that are well worth the risk of picking up a bad game, when you could get 3 more that you love.

So here is a list of the games released as part of the Uprising as well as links to my reviews on the ones I’ve reviewed. So take a look here and at your dashboard and pick up a couple if you haven’t yet.

Epic Dungeon
Hypership Out of Control
Break Limit
Decimation X3
Soul Caster 2
Crossfire 2
Aphelion: Episode Two: Wings of Omega
Asteroids Do Concern Me
Chu’s Dynasty
ZP2KX: Zombies & Pterodactyls
Alpha Squad

Cthulhu Saves the World

With these games to be released
Rickenbacker vs. the Aliens

Congratulations to them for succeeding in getting noticed and to all the dev’s for making such great games. I hope this impacts the indie marketplace in a great way, introducing non-indie game buyers into exploring the wide variety of indie games available on XBLIG.

The following link brings you to their official page;

Asteroids Do Concern Me Review – Winter Uprising

Evil Robot Logic‘s Asteroids Do Concern Me is an interesting indie game. This game would have probably easily have fallen under the radar had it not been for the Winter Uprising and that would have been a shame. The game is easy to pick up play and put down to come back to it later. It has a lot of playtime to offer for such a simple game.

Asteroids DCM has four game modes, each with 5 difficulties. The higher the difficulty the faster the game is. It has Classic mode which is your standard ship flying horizontally with asteroids and other obstacles in the way. Retro mode pixilates everything and turns it all a green hew reminding you of games long since past. Double Rainbow mode is like your acid trip mode. Your ship flies around clouds and other weird things collecting hot air balloons. While the last mode is Notebook mode. In notebook mode the backdrop is like a notepad with everything looking like it was drawn by pencil.

Now all modes the object is to avoid the obstacles and grab the spheres/hot air balloons. Each mode the obstacles move differently changing your methods to avoiding them per mode. What is really neat about the game is it is all done with one button. You heard me right, one button.

This one button is your thrust or engine. You press it and you go up. The longer you hold it the faster you’ll rise. Release and you start to descend towards the rocky floor. Press for too long and you’ll splat on the ceiling. It takes some time to get used to how much time to hold it. When to tap it to stay steady all the while avoiding the asteroids and floor and ceiling. This side-scroller may seem boring, but it’s not. It really is quite challenging. It maintains a local scoreboard, sorry no comparison to other players. It’s all about beating your own score, which rises the farther you get.

One more thing is of note, the humorous messages after you hit the asteroids. Some of these are just hysterical. Sometimes you want to crash just to see the next message.

But in the end I give this game a 4 out of 5.

It is not for everyone but for 80 msp you won’t feel like you were short changed.