War of the Roses Review

War of the Roses is an medieval multiplayer action game by Paradox Interactive. War of the Roses takes place during the battle between Lancaster and York. If you like big battles, close combat fighting games or just multiplayer in general then read on.

As of right now War of the Roses has 3 game modes; your typical Team Death Match, your Conquest Mode and the fun yet dangerous Pitched Battle Mode. A fourth mode titled Assault Castle will be coming out with the Kingmaker update. Team Death Match is your common TDM mode. Conquest is your capture points and hold them as you fight for the next location. Pitched Battle is a bit harder, it is your one life only Team Death Match Mode divided into rounds. Team that wins the most rounds wins. As far as the Assault Castle Mode goes we’ll have to wait till tomorrow (March 21st, 2013) for its release if I have the date right.

The fighting mechanics are a tad confusing at first. With attacks and defending relying heavily on the direction you move your mouse as you press and hold the defense or attack. A wrong direction here can quickly cost you your life or have you banging your sword into a wall. I like this element to the game, the added complexity, while not great, is enough to keep me on my toes. As a result the game lends towards practiced play especially with one’s chosen weapon(s).

As you level up more weapons, perks, armors and fighting styles, metal types and numerous other features from mounts to colors. The perks, weapon and armor will be what makes the most difference to how you play, the fighting styles and metal types, and other little features make small adjustments both positive in some aspects and negative in others allowing for a ton of tweaking to find the set up that fits you best. While it seems at times some weapons are overpowered *couch Longsword cough cough*. There are ways to get around all weapon and armor combinations. I just haven’t figured out the longsword’s weakness, I will though.

All the weapons, armors and everything really is purchased through coins earned on the battlefields, or bought. Although I can say it doesn’t make the game feel unbalanced. I don’t feel it has that pay to win feeling at all. It may take you longer to earn enough to unlock everything (especially if they continue to add more and more weapons and features), but it seems definitely doable. Until then you just need to be more choosy about which upgrades you take to figure out what works best for you. Really it isn’t hard to earn experience and gold though as long as you have a few friends to get a match going with there are always open servers at least every time I’ve been on.

The game currently has two complaints on my part. One Squad leaders have abilities that can help their squad yet rarely are they ever used. I know this isn’t at the fault of the game, but more at the community. The other issue is that I have seen one hack to the game allowing a character to speed around like they had a motor attached to their ass. I was disappointed by this and hope a fix will stop this in the future.

Outside of my issues I look forward to the Kingmaker update can’t wait to see all the stuff it adds to the game as well as how the future controller support plays out. It may make the combat more fluid and a bit less difficult to master, but in the end how will it hold up to the current game speed is a question.

The War of The Roses is a game that brings damn good fun and is a welcome multiplayer game. I hope they keep voice chat out of the game, to often do I feel a good game experience is ruined by obnoxious, rude and insulting other players. Forcing them to type out their ignorant statements and becomes far easier to ignore.

This game easily earns it’s 4 out of bloody 5 and that’s a high score for a multiplayer only game in my books.